1. Home
  2. Docs
  3. Damage Resource and Stat System
  4. Patchnotes
  5. Version 1.22.4

Version 1.22.4

General Updates

  • Unreal Engine 4.22 support
  • Replaced the multiline-textbox with a normal text in the example UI
  • Reordered the patchnotes (new versions are now on the top)

Bugfixes

  • Fixed “divide by 0 detected” log warnings when dealing damage and the target resistance is 0
  • Changed the initial resource values, so that the example “Increase HealthRegenerationValue by 5” shows an effect.

How can we help?