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Create Item

Step 1

To create a new item, create a new entry in one of the data tables (DB_Items_Armor, DB_Items_Armor, DB_Items_Weapons, DB_Items_Consumables,…)
It doesn’t matter in which data table the new item is, but it makes managing hundreds of items easier.

Step 2

Modify your item
(Cooldowns are not fully supported at the moment, they work but aren´t replicated)

Creating Gameplay effects for items


Step 3

The easiest way to test the item is to place a BP_WorldActor in your level and set the ID to the ID you created in the data table.

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