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This is the documentation for the Inventory System.
The documentation contains components and blueprints from the Content folder (SYN/Content/…)
If you have questions to the example content please contact me.

Short overview:

  • Inventory Component holds all information about a specific inventory
  • Inventory Manager Component is used to move, split, … items between and inside inventory´s
  • Inventory Player Controller is important to redirect events from the UI or player inputs to the manager component!
  • Data tables are used to store the basic information about items.
  • Crafting is only removing and adding items after a specific time.


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