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Character Setup

Step 1 - Add Components

Add a damage components to the character or actor. I recommend at least the damage, a health and gameplay component to get all functionalities.

If several health components are added the damage component will only use the first it findes!

A shield component is completely optional.

Step 2 - Apply damage

When Apply Damage is called and the target has a damage component, it will process the damage.

Important: Only damage based on the damage type “DT_Base” will be processed.

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